Add variety right from the start! . . .
| Contents |
| Get-ins to: ZL ZERO LINE [L1p] ZB ZERO BOX [B1c] LRB LEAD RIGHT BOX [B4c] |
| Get-in Equivalents: Heads/Sides: SqTh4 SqTh2 LeadR LeadL |
| Other Get-ins: Standard Arrangements Non-standard Arrangements |
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These get-ins emphasize Standard Applications
| Square Thru 4 Equivalents
[B1c] "ZERO BOX" ZB |
| Heads or Sides... | Help! - How do I read these abbreviations? |
SqTh4
T1/4- -BRun
StrTh- -CalTw
RLT- -SqTh2
-StrTh -PasTh
-PsOcn --Ext (or StepT)
-RollA- -StrTh
2LChn- -LeadL (L hand or VeerR expected)
FlutW- -Sweep- -PasTh
-LeadR
RvFlt- -Sweep- -PasTh
! -LeadL
BxGnt- -SldTh
LT1/4- -GRunL (nice setup for R hand)
SwThr- -SpTop --Ext (or StepT)
SldTh- -SqTh3 (L hand free)
SldTh- -LSqT3 (R hand free)
! DixiS- -Recyc- -PasTh
Couple#1 Split Couple#3 SepA3 "lines of 3"-FwdBk- -StrTh- -CalTw
SqTh4 --BxGnt --SqTh4 E-Fold
Plus - - - - - - - -
T1/4- -GRun- -SCirW --Ext (or StepT)
PasTh- -ChasR- -SHing --Ext (or StepT)
StepW- -LnCyc- -PasTh
! SldTh- -SqT@3 --Ext
! SqT@2- -TrdWv --Ext (or StepT)
! MovIn- -Trd- -&Roll -PasTh
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| Square Thru 2 Equivalents
[B2r] "ACROSS THE STREET BOX" XB |
| Heads or Sides... | Help! - How do I read these abbreviations? |
SqTh2
StrTh- -PasTh
PsOcn --Ext (or StepT)
RollA- -StrTh
2LChn- -T1/4- -Wk&Dg
RLT- -FlutW- -Sweep- -PasTh
-DixiS- -Recyc- -PasTh
RvPr2- -RvFlt- -Sweep- -PasTh
! SpTop- -SwThr --Ext (or StepT)
! DixiS- -BXRun --Ext (or StepT)
! GW.BD- -LHing- -BXRun --Ext (or StepT)
Couple#1 Split Couple#3 SepA3 "lines of 3" FwdBk- -StrTh ?-TrdBy
- - - - - - - - - -
StepW- -ExpWv (L hand free)
! SqT@4- -TrdWv --Ext (or StepT)
! LSq@2 --Ext (or StepT)
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| Lead Right Equivalents
[B4c] "LEAD RIGHT BOX" LRB |
| Heads or Sides... | Help! - How do I read these abbreviations? |
LeadR
T1/4- -Wk&Dg
RLT- -LeadL (L hand, VeerR expected)
2LChn- -SqTh2 (R hand free)
-SldTh- -PasTh
PsOcn- -GTrd --Ext (or StepT)
RvFlt- -SldTh- -PasTh
StrTh- -RvFlt- -PasTh (tight)
FltWh- -T1/4- -BRun (a lot of flow to the R)
! BxGnt- -SpTop --Ext (or StepT)
! BW.GD- -SHing --Ext (or StepT)
! DoSaD- -FanTp --Ext (or StepT)
! FanTp --Ext (or StepT)
! SpTop- -TrnTh (L hand free)
- - - - - - - - - -
DixiS- -TrdWv --Ext (or StepT)
GW.BD- -LHing- -TrdWv --Ext (or StepT)
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| Lead Left Equivalents
[B3r] "LEAD LEFT BOX" LLB |
| Heads or Sides... | Help! - How do I read these abbreviations? |
LeadL
PsOcn- -Recyc- -PasTh
-SwThr- -TrnTh (L hand free)
FltWh- -SqTh2 (R hand free)
-StrTh- -PasTh
RvFlt- -T1/4- -BRun
RLT- -PsOcn VCTrd --Ext (or StepT)
! -FanTp --Ext (or StepT)
T1/4- -GRun- -SwThr --Ext (or StepT)
LT1/4- -Wk&Dg (nice flow into many R-H calls)
! -BRunL- -SwThr --Ext (or StepT)
Plus - - - - - - - -
RLT- -DixiS- -TrdWv --Ext (or StepT)
PsOcn- -GRun -BHing- -FlipD Ext (or StepT)
SqT@3- -T1/4- -Wk&Dg
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| [L1p] Get-ins
[L1p] "ZERO LINE" ZL |
| H- = Heads or Sides and S- = Sides or Heads | Help! - How do I read these abbreviations? |
H-LeadR --Cir2L
--4Cir3 (4 join hands CirL 3/4)
--StrTh --RLT --2LChn
--T1/4 --Wk&Dg --CalTw
--SpltC B-Run
--SwThr B-Run --BendL
--SHing B-Run
--FltWh --SldTh (tight)
--RLT --VeerL --BendL (marginal flow)
--VeerL --BendL --RLT (marginal flow)
--WhlDl --Sweep
--1/2Tg --Wk&Dg --PtTrd
--SpltC B-Run
--BW.GD B-Run --SldTh
--SldTh --PasTh G-RunL --LHing --ChDTL
H-SqTh2 --SwThr G-Cir B-Run --ChDTL
H-RollA, S-LeadR --SwThr B-Run
H-RLT- --RollA, S-LeadL --SwThr B-Run
A-Prom- --DontS H-WhlAr "you've got lines"
H-T1/4- -Wk&Dg --VeerR (--Cpl.C) --BendL (marginal flow)
H-RLT- -DixiS- -StepT --Cir2L [0L] (or "Left PasTh" from L-Wave)
HBLendR --Cir2L("Circle up 3") HGPasTh "Right Around 2" -Vic Ceder
HGCh3/4 SBRollA C6FwdBk HBLeadR --Cir2L ("Circle up 4") -Vic Ceder
! H-T1/4- -Wk&Dg A-CirR --1/4 --FwdBk (call quickly, enunciate)
! H-DixiS --Ext --LHing --Wk&Dg --WhlAr
Plus - - - - - - - -
! H-FanTp --Ext --Recyc --SldTh
B-Run B-Trd --BendL
H-PasTh --SepA2 --T1/4 --Col.C --Trd --&Roll
H-LeadR --SpTop --SHing --&Roll --RLT
! H-SCirW- -FanTp --Ext --A8Cir --SwThr B-Run --RLT
Tip: Try an equavalent for these first calls:
H-SqTh4
H-SqTh2
H-LeadR
H-LeadL
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| Lead-ins to Other Standard Arrangements |
| H- = Heads or Sides and S- = Sides or Heads | Help! - How do I read these abbreviations? |
H-2LChn, S-FltWh [0S] (these 2 motions blend)
H-RLT, S-.... [0S] (reduces standing time)
H-SldTh [0P]
H-RLT- -RollA- -StrTh --DivTh [0P]
H-T1/4- -Wk&Dg- "make an arch"-DivTh [0P] (call quickly)
H-TrnTh- -SepA1 [0L]
-SepA2 --StrTh [0P]
-Clovr, S-PasTh A-SwThr B-Run [0L]
H-BxGnt- -PasTh (any above after H-TrnTh)
-SqTh3 (any above after H-TrnTh)
H-PasTh- -HSash (any above after H-TrnTh)
H-SwThr- -StepT (any above after H-TrnTh)
H-RLT- -RollA- -PasTh (any above after H-TrnTh)
(--4LChn) H-RollA H-PasTh (any above after H-TrnTh)
H-FwdBk- H-BW.GD- -Wk&Dg (any above after H-TrnTh)
!(H-RLT) H-GW.BD- -Wk&Dg (any above after H-TrnTh)
H-PasTh- -SepA1 A-SldTh [0P]
A-PasTh --Tag [0M]
--1/2Tg [0W]
-SepA2 --BxGnt (--RLT) [0L]
-Clovr, S-RLT [0P]
S-PasTh [0B]
H-SqTh3 (any above after H-PasTh)
H-RLT- -CtsyT- -FullT (any above after H-PasTh)
S-RLT, H-CalTw- (any above after H-PasTh)
H-PsOcn- SHing- Wk&Dg (any above after H-PasTh)
! H-SwThr- -TrnTh (any above after H-PasTh)
A-RollA H-PasTh --SepA2 [0L]
H-SqTh4 --Sp2A1 (--BendL)[0L]
H-PasTh S-MovIn- -StrTh A-TrdBy [0B]
H-RLT, S-Face A-BxGnt [0L]
H-RLT- -1/4Mr (VCG-Trd) C-Tag "S.F. G go L, B go R Around 1" [0L]
--4LChn H-RollA --CirL B-FwdBk B-PsOcn --Ext B-Run [0L]
H-PsOcn --Recyc [0P]
H-PsOcn "just B Ext to a G" A-Recyc [0P] (gimmick)
H-SqTh4, S-CalTw [0M]
H-SqTh4, S-Face- -StrTh [0M] (CtrIn)
--CirL "Heads!" H-SqTh4 [0B] (may be at odd angles)
A-"face your corner" --PasTh --StrTh [0S]
H-"at the S position!"-...
H-LeadR --4Cir2 --DivTh [0P]
HBLeadR --Cir2L ("Circle up 3") HGTrnTh- SF.Pr "left" Arnd1 [0L]
! H-FlutW, S-Pr1/2 H-Sweep [0P] (disorienting)
Plus - - - - - - - -
H-PsOcn --PingP [0Q]
H-StrTh --&Sprd A-StrTh [0P]
S-RollA [0L]
H-StrTh A-CalTw --Trak2 [0W]
H-T1/4 -GRunR --DPT --PeelO [0L]
A-Trd --&Roll [0L]
H-T1/4 --&Sprd, S-PsOcn --D.Cir --Cut.D --&Roll [0P]
C-SwThr O6Cir [0D]
H-PasTh- -Trd- -&Roll --DPT A-Trd --&Roll [0L]
H-PasTh- -Clovr --&Sprd A-StrTh [0P] (= H-PasTh SepA1)
H-LeadR --VeerL --XFire [0C]
H-SCirW- -SpTop [0Q]
H-StepW- -Expl& [0P]
-LnCyc [0P]
H-RollA- -"centers part"-LoadB [0B]
H-BxGnt- -LoadB, S-Pr1/2 [0B]
(--4LChn) H-RollA --CirL B-FwdBk B-T1/4- -&Sprd, G-PsOcn [0D]
! H-Pr1/2, S-PsOcn, "H find your ending spot" H-Roll --D.Cir O6Cir [0D]
! S-Face --GrSwT [0TW] (gimmick) -Dave Wilson
A-SCirW [0TW]
! A-SCir3 [0C]
H-T1/4 G-PasTh C-RLT C-"make an arch, back up" C-Wk&Dg [0B]
! H-SqT@4- -TrdWv [0Q]
! H-DixiS SBRun C6Cir G-LSwTh, OFB-Run --Ext G-RunL [0L]
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| Lead-ins to Non-standard Arrangements |
| H- = Heads or Sides and S- = Sides or Heads | Help! - How do I read these abbreviations? |
H-PasTh- -SepA1 [1L]
-SepA2 [5L]
-SepA3 [1L] gimmick
H-BxGnt- -BkAwy, S-PsOcn- -SwThr [5Q]
S-SpTop [5Q]
H-PsOcn CGRun C-WhlDl [3P]
H-SqTh4, S-CalTw --CtrIn [1LO]
H-RLT- -1/4Mr G-PasTh C-SwThr, O-Hinge, C-SpTop [5TW]
OGRun [5Q]
C-SwThr B-PasTh C-WhlDl [5T]
H-T1/4 G-PasTh C-PsOcn, E-SHing [5TW]
! G-T1/4 A-Wk&Dg B-SqTh2 [4LO] (t-bone Wk&Dg)
B-T1/4- -Wk&Dg [4LO]
--4LChn H-RollA --CirL [1S]
H-TrnTh --Clovr S-TrnTh [5B] (L-H free)
H-2LCh3 HBLT1/4 --&Sprd 6-DoSaD --ToWav [L.TW]
! H-PasTh H-Run "around the S who move in and..."-SldTh [5L]
! H-LT1/4 B-T1/4 A-Wk&Dg G-T1/4- -Wk&Dg [3LO] (t-bone Wk&Dg)
Plus - - - - - - - -
H-BxGnt- -FanTp [3Q]
H-StrTh --&Sprd [1L]
H-PsOcn- -ExpWv --SepA1 [1L]
-SHing -&Roll [3P]
H-SldTh- --SCirW [3Q]
H-PasTh- -Trd- -&Roll [3P]
H-RLT- -&Roll- -Wk&Dg [3B]
(H-RLT) H-RollA H-StrTh --&Sprd --SHing C-Trd [1L]
C4PasTh --Ca3/4 [1L]
! G-T1/4 A-Wk&Dg B-SwThr --Cut.D G-PsOcn [0D]
! --LoadB --T1/4 (C-Trd) [0W]
H-PasTh A-StepA --TrdBy --&Roll [I.L sash magic box]
E-PasTh [5LO] (flow for WhlDl, etc.)
H-T1/4 G-T1/4 A-Wk&Dg A-LoadB [2B] (t-bone Wk&Dg and LoadB)
!!H-LT1/4 B-SldTh C-Cir "straight ahead" A-FYNbr [L.5D] (t-bone FYNbr)
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